COMO has been with SKT Tower since it was first built. Unlike other urban screens, COMO signifies both a channel (LED Display) and a space (gallery), and this is because the channel is not separated from the surface of the building and is naturally connected to the architectural design. In June 2011, COMO provides a chance to rethink about the relationship between architecture and urban screen through 《breeding cubes》 by Kim Young Jai, architect and installation artist. In this exhibition, the artist uses geometric languages used in architecture to unravel a virtual cube, making a fresh attempt in video and installation work.
When experiencing the outside world, most people put more importance on their sight and believe what they see is the truth. In order to show the limits of human vision inside his work, the artist creates a cube that can only be seen at a certain eye point, and shows that the actual image of something is not always concurrent with the visual information that enters our eyes. When visitors happen to pass by the eye point that the artist set-up, they discover a cube and basically it is verifying with your own eyes the true nature of the object hidden behind the exterior. 《breeding cubes》, which renders one scene out of a theme that is difficult to visualize, represents the endless efforts of the artist who expresses the world’s order in a geometric way. Also the working method, which does not separate the LED screen(virtuality) and real space(reality) in implementing the frame of the cube, connects the video content itself to the building where the channel is located, showing the complementary relationship between the urban screen and its surrounding environment.
Venue COMO (SKT-tower, exit gate no.4 of Euljiro subway station, Daejeon SKT Dunsan Office)
Time 8:30a.m~7:00p.m, closed on weekends and national holidays
Organized by Art Center Nabi, SK Telecom
Artist Kim Young Jai
Curator Byung Hak Ryu
Coordinator Hyunjung Woo
Video Editing Hyojun Park
Video Screening Youngho Lee
〈scratching the gap〉, 2011, 53,000 x 1,000 mm, Single Channel Video
Scratching, which means 'scraping' in architectural terms, is transformed into a repetitive movement of the hand in 〈scratching the gap〉. The action of drawing a line on a paper with a ruler connects the split parts of the glass frame up and down within the LED screen that cuts across the architecture. This can be like recreating the moment when the architect was conceiving the space and allows us to imagine the image of the past. As the actual image taken by an analog method is connected to the actual exterior of the building, it becomes closer to the virtual world. When the line drawing in the screen is completed and the computer graphic visual made of cubes appears, the screen falls off the surface of the building, allusively showing the border between reality and virtual reality.
Through the geometric information of the SKT Tower facade and the LED channel that is placed in between, 〈scratching the gap〉 is a work that juxtaposes the gap between the visual story of abstract and design. Consequently, this is my metaphor of how a recursive relationship can be formed between the geometric structure that is materialized through window frames, patterns, transparency etc. of the SKT Tower facade, and the early stages of an abstract geometric process(drawing a line, erasing, aligning etc.)
- from Kim Young Jai's artist notes
〈cube_upper〉, 2011, 5,300 x 3,200mm, Adhesive Sheet Paper, Single Channel Video
〈cube_middle〉, 2011, Ceiling 30,300 x 1,280mm, Pillar(4ea) 1,024 x 6,144mm, Metal bar, Adhesive Sheet Paper, Single Channel Video
When visitors stand at the eye point at the SKT Tower lobby, they experience a moment where the dispersed lines become connected and make a cube in the screen. When the visual of the screen makes the 3-dimensional space into a flat canvas, at last the visitors realize that the chaotic lines on the LED screen, floor, and column are the components that form the 3-dimentional cube. This approach of reducing the gap between virtual and reality through the juxtaposition of video and installation can be called successful when the cube is completed and the repetitively drawn lines of the video and the lines that exist in the real world are by definition the same.
〈cube_upper〉 and 〈cube_middle〉 is a mise en scène that produces one visual concept brought together by the disparate expressive element of digital and analog; an actual cube does not exist.
- from Kim Young Jai's artist notes
〈Kim Young Jai Profile〉
Born in 1965, he graduated from Korea University in Architectural Engineering in 1993, and from Harvard University GSD M. Arch. in 2001. Since then he’s had working experiences at the Architecture & Culture Design Institute, David Brody Bond(New York) etc. In 2003 he founded Anonymous Contents architectural research lab. He is also in charge of the design studio at the Graduate School of Architecture in Kyonggi University, Dankook University and Konkuk University, and received the Aum Duck Moon award from the Korean Institute of Architects in 2008 for his work on Gallery Nine. His solo and group exhibitions include 《Connextion》(Gana Art Space) in 2007, 《Bilaterian Nation》(Gallery Plant) in 2010, 《Fashion, coloring the culture》(National Museum of Korea) in 2010 etc.